| House Name |
Description |
| Miscellaneous | Drawings |
Miscellaneous concepts for unnamed houses |
1% |
| Airport, The | Drawings |
Fly to the Airport! features include baggage claim, car rentals, security checks, and more. Fly on Glidelta or Glider Air to the mythical Castle o' the Airlines. Don't miss your flight! |
1% |
| At the Circus | Drawings |
You can "glide through the air with the greatest of ease" when you come to the Ozma Brothers' Circus! They've almost finished setting up for their first show; now they hurry to prepare for the crowd! |
1% |
| Bewildering Balance | Drawings |
Go up to rooms supported by glass tubes; wonder why gravity works on you but not your surroundings! |
1% |
| Choices, Choices | Drawings |
The stairs in each room present a constant decision that one must make. Will you choose the right path in this maze of a house to find the star at the end?. |
1% |
| Dirt Displacement | Drawings |
A basement above the ground? The front door buried in a hill? It leads any normal person to wonder. |
1% |
| Forest, The | Drawings |
Cross the rope bridge across the gaping cliff into the forest. Find a star in each of the treehouses, and as you leave the forest find the last star in the tree-dwellers' king's deluxe treehouse! |
1% |
| Glideopolis | Drawings |
Glideopolis is a large city located on the borders of the land. Fly on and over the roofs of the buildings and admire the sunset! |
1% |
| Glider Mansion | Drawings |
Glider Mansion is big (well, not as big as Slumberland). The owners of the mansion also own an on-site swimming pool and a two-story treehouse next door. |
2% |
| Gliderville | Drawings |
Just south of Glideopolis lies the small town of Gliderville, population 7. |
1% |
| House of Enemies | Drawings |
This house is living proof that you can't win them all (unless you cheat). A sign at the door proclaims that "all trespassing gliders will be shredded" and there are always guard toasters on duty. |
1% |
| House on the Hill | Drawings |
Situated on a peaceful hillside, House on the Hill finds itself isolated from modern society, as made manifest by all the antiques and old-fashioned house furnishings. Discover a forgotten network of secret passageways. |
1% |
| Inside Up and Upside In | Drawings |
The roof seems to be situated underground, the foundation juts into the sky, and strangest of all, the furniture is hanging from the ceiling. |
1% |
| Life Between the Buildings | Drawings |
The two towers of a house act as barriers to keep the glider in; you must find a way to escape from this prison. The towers are too tall to go over; there seems to be no way to go under or through. However, it is possible. |
1% |
| Life on the Waterfront | Drawings |
A millionaire's home is situated on the waterfront. It's filled with all the latest gadgets. Find all the stars! |
1% |
| Moving Day | Drawings |
The family's moving out! Everything's packed away, except for a few miscellaneous clocks and small items. Better collect them before they're packed away! |
1% |
| Neighborhood, The | Drawings |
Fly through the different houses in this rural neighborhood, commonly known as Glider Point! |
1% |
| Off-Balance | Drawings |
The main tower of this house leans dangerously. Maybe you should relieve it of its excess clocks, et cetera, to make it lighter and less likely to topple. |
1% |
| Thinking Outside the Box | Drawings |
Your goal, of course, is to think outside the box, that is to try to get out of the box-like house in which you're imprisoned. |
1% |
| Watertight | Drawings |
As most of the house is underwater, it's imperative that it be watertight (which it is, mostly). |
1% |